And when I see a shooting star go flashing in the night,
I often wonder if some other beings also see the light,
And are they picking up our signals,
As they spin off into space,
Until the final act is over,
Until every man has spoken,
Until every summer’s gone,
Until every battle’s done,
Until the day,
Transmission ends, transmission ends

 

Our heroes have returned to the Ark, and for a while at least food was plentiful and the People were at their ease. But soon their attention turned to the sword they had seen from afar in their last adventure, and they again began to think that having such a powerful weapon of the ancients in their possession would be their best defense when the Elder died and the delicate tension of the Ark snapped into open war.

While they planned for another mission south of the river they worked furiously in the Ark. They all contributed tirelessly to the project the People had chosen, to build up the defenses of the Ark, and within a few weeks they had successfully strengthened all the entrances to the Ark. In place of simple scrap piles blocking the Ark’s many gates they built proper barriers of old furniture and scavenged iron, reinforced and designed to be much harder to penetrate, and a system was negotiated between the bosses to ensure that someone was at all times patrolling the perimeter, carrying the revolver the PCs had found, ready to rush to the aid of any entrance that was attacked. Watches were fixed on the new embarkations, and people slept safe at night in the knowledge of their new security. The PCs’ thoughts turned to those Helldrivers on the far side of the river – too strong to attack, and just a matter of time before they found a way across, and found the Ark. The party needed more weapons to help defend the Ark, and in that moment of shared work they decided to set out across the river and grab the Katana they had seen from the Tower by the river.

This katana had been set into a large stone on the roof of a building south of the tower. The building was a small, squat, heavyset two storey building, but its roof was surmounted by a strange, delicate tower that stretched up in a spire of wires and steel struts to a cluster of discs at the top[1]. They simply had to find a way into the building and onto the roof, grab the sword, and get out. They set off the next morning.

This time they took two new team members with them, so that their team was:

  • Chang Chang the Fixer, fungal mutant
  • Bloody Jack the Boss, with frog legs, accompanied by his gang members Carrot and Nelma
  • Lonnie the Stalker, a plant man
  • Grimshaw the Enforcer, carrying a mighty hammer
  • Parsnip the Gearhead, a man who can breath fire

They passed through the sector south of the Ark, Lonnie the Stalker entering the wreck of the fallen aircraft and searching through for scrap until he found a note, preserved in a plastic folder but still yellowing and fading. Parsnip and Chang Chang pored over it, trying to decode the strange writing on it, and between them managed to identify it as a love letter. They could not read much, but found phrases about “the sorrow of parting” and “being separated by a great barrier of water” and “thinking of you whenever the sun rises in the east” and “never change my email address” and “Farewell forever”. It appeared that the giant flying craft had traveled across a vast stretch of water much greater even than the River, and carried inside it a person whose lover was on the far side of the great water. What remarkable people were the ancients, to live in such times that they could make love across vast gulfs.

Or have any love at all.

They passed on, climbing the towers and crawling across the gantry to camp in the south tower. From there they crossed into the sector where the radio station was, moving carefully across a wilderness of broken ruins overgrown with moss, creepers, small bushes and trees. They found a huge nest of Rot Ants, not the mobile kind, massive fist-sized ants that had torn book-sized pieces of glass and steel from all the buildings in the sector and formed them into a kind of huge glittering, monstrous mound of glass and steel. The mound was as high as the stadium, and glinted in the pale midday sun, but it also squirmed: the ants brought small animals, rabbits and birds and even small zone spiders, and skewered them on the glass and steel spikes of their home, keeping them there as an outdoor larder that the passing ants snacked on before heading off to explore the sector. Disgusted, the party gave the mound a wide berth.

As they crossed the sector Lonnie had a sense they were being watched, or followed, but could find no sign of any followers and simply put the feeling down to nerves. They soon reached the radio station, and although they scanned it carefully they could see no sign that anyone was there. They perched on a disused ice cream van overgrown with creepers and ruin, hiding behind the reclining ice cream cone on its roof as they surveyed the station with their telescope. The station had on one side an underground entrance, where perhaps once vehicles had entered, a main entrance on the ground level that looked easily accessible, and then a second storey with dark, narrow windows all shuttered. They decided to go in through the main entrance, and approached cautiously.

As well they did, for at the entrance Parsnip found a trap. The entrance was a set of double glass doors that opened into a narrow space ending in another set of double doors. A cabinet had been upended and placed between the righthand set of doors, so they could not be opened fully. The left hand set opened well, but the floor had been dug away to form a pit, full of spikes, that was covered and carefully hidden. They stepped around the trap and into the main room, finding a narrow, long room with a desk on one side, two doors on the opposite side to that which they had entered, and two elevators at one end of the room.

As they entered they were heard, however, and three crazed men came charging out of the furthest door. They were dressed in rags, filthy, crazed looking people carrying spears, and they charged the party without fear or relent. Battle was joined, and it was vicious: though they prevailed they were all injured, and as the battle proceeded two more of these crazed mutant types entered from the far door, bringing more blood and pain. Finally however their five opponents were slain.

They were exhausted though and badly hurt. They considered searching the rest of the rooms beyond the doors, but they were too badly hurt to consider it – they needed rest, and food. They decided to rest here, in the entrance area, where they had already slain five of the strangers and they knew the terrain. They ate, rested, set a watch, and slept.

They were woken by another gang of the crazed strangers attacking them through one of the doors. They were not surprised, because they had set a watch and had expected this, but it was a vicious battle. Behind the five crazed men came a sixth, a towering monster carrying a club and wearing heavy scrap armour. This man was obviously the leader, and a dangerous foe – with the first swing of his club he struck Carrot a crushing blow that knocked him flat left him stunned and broken. Parsnip realized now was his moment to shine and stepped forward to touch the leader and set him roaring with a great blaze, but unfortunately he stepped too close and immolated himself too. Parsnip fell, broken and writhing in agony from his own mutation, but not without killing the leader too, who flailed about shrieking and burning before he fell to ash. The other crazed men did not stop fighting though, and before the battle was done Nelma had been brought down with a brutal stomach wound, and Chang Chang had lost all his teeth and been knocked unconscious.

Now, having killed the leader, they were sure they must be safe. They moved into the room from which their first group of attackers had come, finding a sleeping and living area – it was filthy and dark and stank, but it was a place to rest. Here also they found a few rations of grub, fresh meat of some kind, which Grimshaw and Bloody Jack ate in preference to their own preserved grub, figuring that it was better to eat food that could go rancid before eating their own rations. They slept again, and when they had recovered they explored the rest of the level. They found a room with a large desk and some strange long-dead electrical equipment, that was obviously the boss guy’s private space. Leading off from this were two doors, one of which led to a dark, sealed room with an air mattress and a bunch of trash that was obviously his sleeping room. In here amongst the dust and rubbish they found a jar of fetid water in which floated a perfect set of teeth; initially shocked, they realized the potential and Parsnip carefully smashed out all of Chang Chang’s remaining teeth, replacing them with the perfect false ones[2].

The next room was a smaller room with a desk and a window that had been pushed open, clearly the boss’s escape route. He must have exited through this window, gathered his men and then somehow come up the stairs from below to attack the PCs at night. But now he was dead. Mice, men, all that. Beyond this room was a small room full of electronic equipment, including a battery. With this and the air mattress the PCs had quite a haul of artifacts to take back to their Ark. They had also found some fresh meat and rot free water – quite a good haul!

This was all the rooms on the first floor. They opened the door that their attackers had come through with the leader, and found stairs leading both up and down. They decided to explore up first, since if they could get the katana they would find all battles easier, so they headed up. Loony Lonnie – experienced in sneaking around in dark and dangerous places – took the lead by a small distance, and went ahead to scout the entrance to level 2.

The stairs marched up in darkness to level 2, then beyond to the rooftop where they expected to find the katana. At level 2 there was a heavy door, bolted from the outside, which Lonnie carefully opened. Gesturing to the others to stay in the stairwell, he slipped inside. The door opened into a large room, dimly lit by pale light filtering through blocked windows. It was an L shape, so a section of wall blocked off Lonnie’s immediate view of the room. As he turned around this section of wall he was suddenly shocked by the figure of a looming man, and stumbled back into the main part of the room – and into a waking nightmare! The looming man swung forward, and revealed itself to be a corpse hanging on a meathook, the flesh partially stripped from its bones and a badly damaged face grinning out at him in death. The rest of the room was soaked in blood, full of buckets of meat and cuts of human hanging from meat hooks. On a table in the middle of the room lay a dismembered human body, a few wicked looking knives lying next to it or standing in buckets full of gore. Lonnie wretched, remembering the meat Bloody Jack and Grimshaw had eaten – and heard murmured sobs. In the corner he found a wretched, injured person, chained to the wall and desperately scared. He unchained her and helped her outside, soothing her with calming whispers and shutting the door firmly behind him.

“Nothing in there,” he declared sternly. “Just this prisoner. We can go up.”

The rest of the party briefly demurred, suggesting they should search the room together, but he assured them it was an empty room holding nothing but some chains and a dirty bucket, and they agreed to head up. Trying to hide his tremors, and trying to make sure the freed prisoner’s mutterings did not give the game away, Lonnie led them upstairs.

The stairs opened onto the roof, a windswept and empty expanse of concrete with nothing to recommend it. The struts and spars of the radio mast towered above them and the rock with the katana sat in the middle of the roof. Lonnie stood trying to calm his nerves and hide his fears as Bloody Jack strode forward and drew the katana from the stone in a single smooth motion. The rest of the party cheered, and Lonnie hid his sobs by pretending to pay attention to the freed captive. Shivering and shaking, he followed the rest of the group down the stairs, again assuring them there was no reason to go into that hateful room, and casting Grimshaw and Bloody Jack suspicious looks. Does a man get a taste for this sort of thing. Had they changed? Could he see it in their eyes? What was that hard glint in Bloody Jack’s visage, had it always been there …?

He steeled himself and slid down the steps to the basement, leaving the others on the stairs to await his scouting. The stairs opened into what had once been an underground carpark, the entrance sloping down from the ground level, barricaded with a cunning structure of scrap that had a single old telephone booth as its entrance point. The rest of the carpark was empty except for trash and remnants of the old age, and in one corner a fire and some cozy cushions for a group of five guards. The elevators from above would have exited here if they worked, and the empty shafts were open against one wall. Lonnie moved over to the fire and soon saw what he had expected – a bucket full of fresh meat. He lugged it over to the elevators and cast it down, carefully hid the bucket. Then he went back to the stairs and called the others. Obviously the five men who had attacked them in the second wave had been on guard here: when his first five men died the leader had snuck out of his window and around and down to here, and taken his five remaining men up to attack the PCs. It was done. The nest of cannibals were all dead.

They led the freed captive out into the weak sunlight and back to the ice cream van. On the way she babbled and jittered, and somehow Chang Chang figured it out, but with one glance from Lonnie he, too, decided to keep the whole thing quiet. They returned to the ice cream van, rested, and spoke some more to the captive. Her name was Arabesque, and she claimed to have been alone. They didn’t believe her, and finally she admitted that she had been part of a larger party, and had been abucted by the cannibals. She expected her group had moved on. Freed and exhausted, she agreed to return to the Ark.

A miracle of the ancients

They had not moved more than 30 minutes before three mutants emerged to block their path. One was pushing a miracle of ancient technology: a perfectly cut steel bathtub-like structure, on a single wheel, with two handles sticking out of one end that could be used to carry it. The steel carrier was full of food and water, but as the three men moved into the street it was set down, and the man pushing it pulled a bicycle chain off the top. Another of the men carried a club, and the one at the front held a shotgun.

“She’s ours,” he said.

They negotiated. The men soon relaxed when they realized the party meant them no harm, and they talked. Arabesque’s group had come from far away, on a pilgrimage to the Oracle of the Silver Egg, who could “make your dreams come true,” but they had been ambushed one night and two of their party abducted. They had been hanging around waiting for a chance to go in and rescue their group when they saw the PCs – Lonnie had been right that they were being followed. They decided to wait and see if the PCs rescued Arabesque or weakened her abductors.

“Well met then,” Chang Chang said, “because indeed we did. Now … would you like to make a deal?”

And so it was that all four of them decided to change their plans, give up their journey to the Oracle, and join the Ark. They rested near the ice cream van, and the next day all of them returned bearing the air mattress and the battery to the Ark, Bloody Jack now armed with a katana.

And only Lonnie and Chang Chang knew what their friends had done.


fn1: A radio station.

fn2: Chang Chang’s critical injury says he has a -1 to Manipulation and other charm rolls for two weeks while it heals; with the new teeth in he took a point of damage and gained a permanent +1 instead.

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