Steve and Zack at something awful have a review of some kickstarter for a 3rd Edition of Exalted. They seem pretty angry about the direction Exalted has taken. I played Exalted briefly and really liked it, as well as its over-the-top anime-D&D cross-over style. I didn’t realize it was full of rape magic … is this a new thing? Has Exalted changed, or was it always dubious in this way?

I previously reviewed the 2nd edition of Carcosa positively, and my main reason for being accepting of the child rape and sacrifice in that book was that I thought the tone and context made it clear that it was evil, and that the players could take sides on the issue – it was built into the world but not essential to the construction of characters – if anything, people would make characters who would be fighting against the sorcerers who engage this stuff. From reading the Exalted review, it appears that the opposite situation will apply in the new edition of Exalted – that the morality of the succubus is not clearly evil, and it may be hard for players to avoid engaging with magic that really should be NPC-only stuff. Zack in the review was particularly angry about the demon child rape shown in the page of the review, and it certainly seems like the tone and style of depiction there is very different to the calm, cold, matter-of-fact description of sacrifice in Carcosa … it’s more salacious, as if it contains a shred of approval. It’s interesting how context and tone can shape our interpretation of elements of a story that might otherwise superficially appear to be the same. If so, perhaps everyone’s interpretation of context is unique and the 3280 “little idiots” who supported the Exalted kickstarter would have found Carcosa terribly offensive. Do we have some objective barometer for this stuff?

Also, has anyone reading this blog actually ever tried playing an RPG full of sex powers and rape? Given the game scene consists mostly of men, it seems like this would be a very awkward scene. Also, describing combat would be a weird mixture of embarrassing and disturbing, like watching The Human Centipede with your mother. And how would you design adventures? I just can’t see this style of gaming having much appeal to 99.9% of the gaming world. Is it a common feature of White Wolf that its players enjoy getting together and talking really graphically about sex, with dice?

Footnote: the title of this post is taken from the Something Awful review.

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