Note for my English readers: I’m now using this blog for communication with my Japanese players, just as I did for my English ones, so there will be occasional Japanese posts. In some cases I will also put English with them, in some cases not. My apologies if this causes your browser to render the site very very ugly.





  • スチームメプィットがのがれて、使用者を攻撃する
  • 散弾銃が使用者の変に爆発して、使用者は3d4ダメージを受ける
  • 散弾銃が爆発して、使用者の周りの10フィート以内の人が皆1d4ダメージを受ける



  • 価格:250gp
  • ダメージ(S):1d6+1
  • クリテェカル:19-20/x3
  • 射程単位:30′
  • 重量:5ポイント
  • タイプ:殴打
  • 弾薬:20発
  • 特別な攻撃:30‘x10’円錐形、中の相手は3d4ダメージを受ける(反応セーヴで半分)、反応セーヴが足りなかったら、怯え状態になる。セーヴ難易度は使用者の攻撃ロールである。


Because Gnomes are small, their normal weapons are unable to do significant damage. Because their own strength cannot be depended upon to achieve a good effect, they use mechanical weapons to increase the damage they do. But even normal mechanical advantage can be insufficient, so they often combine mundane engineering with conjuring to produce devices that can be used for various strange weapon effects.

This Gnome Steam Rifle is an example of a type of ranged weapon ideally suited to Gnome sorcerers and rogues. A small steam mephit is trapped inside the rifle, which uses a block of pre-fragmented stone or ceramic as its ammunition. The Steam Mephit hurls pieces of this pre-fragmented cartridge from the gun. Before using the gun, the ammunition needs to be pre-fragmented and shaped, which is easy for gnomes to do with their advanced stone-working skills; but it can also be bought from gnome weapons dealers. Reloading an ammunition case takes 1 round, but gnome rogues who use this weapon are automatically able to load the ammunition case as a free action.

The rifle also has a secondary effect. At any time, the user can choose as a standard action to fire all the remaining ammunition in a single cone-shaped burst. Everyone within the area of effect of the burst takes significant damage and is at risk of becoming shaken. This action uses all remaining ammunition.

The rifle also comes with a risk of backfiring. Anytime a 1 is rolled on an attack, one of the following may occur:

  • The Steam Mephit escapes and attacks the user
  • The gun explodes back on the user, dealing 3d4 damage (no save)
  • The gun explodes outward, causing 1d4 damage on all within 10′ of the gun

In order to use this gun, an exotic weapon proficiency is required. To learn the proficiency, one must seek out and pay an appropriate fee to a Gnome trainer.


  • Price: 250gp
  • Damage: 1d6+1
  • Critical: 19-20/x3
  • Range: 30′
  • Encumbrance: 5 points
  • Type: Crushing
  • Ammunition: 20 shots
  • Special attack: 30’x 10′ cone. Those within the cone take 3d4 damage (reflex save for half). Those who fail a reflex save are also shaken. Save DC is determined by the user’s attack roll.

Picture: The picture is the Sonification Rifle by Vladislaus Dantes.